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  2. Run-length encoding - Wikipedia

    en.wikipedia.org/wiki/Run-length_encoding

    Run-length encoding (RLE) is a form of lossless data compression in which runs of data (consecutive occurrences of the same data value) are stored as a single occurrence of that data value and a count of its consecutive occurrences, rather than as the original run. As an imaginary example of the concept, when encoding an image built up from ...

  3. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Some image file formats, like PNG or GIF, use only lossless compression, while others like TIFF and MNG may use either lossless or lossy methods. Lossless audio formats are most often used for archiving or production purposes, while smaller lossy audio files are typically used on portable players and in other cases where storage space is ...

  4. Image compression - Wikipedia

    en.wikipedia.org/wiki/Image_compression

    Image compression is a type of data compression applied to digital images, to reduce their cost for storage or transmission. Algorithms may take advantage of visual perception and the statistical properties of image data to provide superior results compared with generic data compression methods which are used for other digital data.

  5. LZ4 (compression algorithm) - Wikipedia

    en.wikipedia.org/wiki/LZ4_(compression_algorithm)

    LZ4 is a lossless data compression algorithm that is focused on compression and decompression speed. ... C#, Rust, and Python. [8]

  6. Chain code - Wikipedia

    en.wikipedia.org/wiki/Chain_code

    A chain code is a lossless compression based image segmentation method for binary images based upon tracing image contours. The basic principle of chain coding, like other contour codings, is to separately encode each connected component, or "blob", in the image.

  7. Lempel–Ziv–Markov chain algorithm - Wikipedia

    en.wikipedia.org/wiki/Lempel–Ziv–Markov_chain...

    LZMA2 compression, which is an improved version of LZMA, [13] is now the default compression method for the .7z format, starting with version 9.30 on October 26, 2012. [ 14 ] The reference open source LZMA compression library was originally written in C++ but has been ported to ANSI C , C# , and Java . [ 11 ]

  8. QOI (image format) - Wikipedia

    en.wikipedia.org/wiki/QOI_(image_format)

    The Quite OK Image Format (QOI) is a specification for lossless image compression of 24-bit (8 bits per color RGB) or 32-bit (8 bits per color with 8-bit alpha channel RGBA) color raster (bitmapped) images, invented by Dominic Szablewski and first announced on 24 November 2021.

  9. Golomb coding - Wikipedia

    en.wikipedia.org/wiki/Golomb_coding

    Golomb coding is a lossless data compression method using a family of data compression codes invented by Solomon W. Golomb in the 1960s. Alphabets following a geometric distribution will have a Golomb code as an optimal prefix code, [1] making Golomb coding highly suitable for situations in which the occurrence of small values in the input stream is significantly more likely than large values.