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Heavy Gear is a mecha science fiction game universe published since 1994 by Canadian publisher Dream Pod 9. [1] It includes a tabletop tactical wargame, a role-playing game, and a combat card game (Heavy Gear Fighter).
Heavy Gear is a 1997 computer game made for the Windows 95 operating system, based on the Heavy Gear role-playing game. A sequel, Heavy Gear II, was released in 1999.
Heavy Rain is a 2010 action-adventure video game developed by Quantic Dream and published by Sony Computer Entertainment for the PlayStation 3.A port to the PlayStation 4 was released in 2016 while a port to Windows published by Quantic Dream was released in 2019.
To realise the game's 3D sound on Linux, Loki worked with support from Creative Technology to build an open standard audio API from scratch with a cross-platform free software implementation, named OpenAL. [13] Heavy Gear II was the first Direct3D game to be ported to OpenGL, and was the first to implement OpenAL. [5]
Heavy Iron Studios, Inc. is an American video game developer based in Manhattan Beach, California. It was founded in August 1999 within THQ after the publisher acquired Steve Gray's Chemistry Entertainment.
The incorporation of heavy metal music into the game also benefited the game. Both Kelly and Villoria considered the soundtrack essential to the game, and praised the moments where specific songs, such as Dragonforce's "Through the Fire and Flames" would be used as background music during specific game sequences.
Heavy Fire is a series of on-rails arcade shooter video games developed by Polish video game developer Teyon between 2010 and 2013 and Anshar from 2018 to present. The series includes five games: Heavy Fire: Special Operations (2010), Heavy Fire: Black Arms (2011), Heavy Fire: Afghanistan (2011), Heavy Fire: Shattered Spear (2013), and Heavy Fire: Red Shadow (2018).
Heavy Metal Machines (HMM) [1] was a car battle MOBA video game developed and published by Hoplon Infotainment. HMM was a free-to-play game available on Steam, where teams of four battle on arenas with a post-apocalyptic scenario with highly armed machines. The primary objective is to deliver a bomb on the enemy team base while trying to ...