Search results
Results from the WOW.Com Content Network
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
The technique attempts to make the player's input feel more instantaneous while governing the player's actions on a remote server. The process of client-side prediction refers to having the client locally react to user input before the server has acknowledged the input and updated the game state. [1]
Hood: Outlaws & Legends is a multiplayer action video game played from a third-person perspective.The player assumes control of an outlaw who must infiltrate a keep of an authoritarian power named the State, and compete against a rival team to steal the treasure hidden in the keep's vault. [1]
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often blame "bad netcode" when they experience lag or reverse state transitions when synchronization between players is lost.
This is a list of Hypertext Transfer Protocol (HTTP) response status codes. Status codes are issued by a server in response to a client's request made to the server. It includes codes from IETF Request for Comments (RFCs), other specifications, and some additional codes used in some common applications of the HTTP. The first digit of the status ...
WeeChat IRC client allows scripts to be written in Lua. WinGate proxy server allows event processing and policy to execute Lua scripts with access to internal WinGate objects. Wireshark network packet analyzer allows protocol dissectors, post-dissectors, and taps to be written in Lua. [35] X-Plane uses lua for aircraft systems and plugins.
This is a list of games that supported the online functionality of the Sony PlayStation 2 video game console. Many games have been brought back due to servers run and operated by fans such as PS2Online and the SOCOM Community server.
Scripts are stored as either plain text files, usually with a .mrc file extension, or as INI files.They, however, can be stored with any extension. Multiple script files can be loaded at one time, although in some cases, one script will conflict with another and cause one or both of them to no longer work properly.