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  2. 3-sphere - Wikipedia

    en.wikipedia.org/wiki/3-sphere

    Direct projection of 3-sphere into 3D space and covered with surface grid, showing structure as stack of 3D spheres (2-spheres) In mathematics, a hypersphere, 3-sphere, or glome is a 4-dimensional analogue of a sphere, and is the 3-dimensional n-sphere. In 4-dimensional Euclidean space, it is the set of points equidistant from a fixed central ...

  3. Spherical geometry - Wikipedia

    en.wikipedia.org/wiki/Spherical_geometry

    In the extrinsic 3-dimensional picture, a great circle is the intersection of the sphere with any plane through the center. In the intrinsic approach, a great circle is a geodesic; a shortest path between any two of its points provided they are close enough. Or, in the (also intrinsic) axiomatic approach analogous to Euclid's axioms of plane ...

  4. Overlapping circles grid - Wikipedia

    en.wikipedia.org/wiki/Overlapping_circles_grid

    The number of circles is n 3-(n-1) 3 = 3n 2-3n+1 = 3n(n-1)+1. These overlapping circles can also be seen as a projection of an n-unit cube of spheres in 3-dimensional space, viewed on the diagonal axis. There are more spheres than circles because some are overlapping in 2 dimensions.

  5. Great circle - Wikipedia

    en.wikipedia.org/wiki/Great_circle

    The disk bounded by a great circle is called a great disk: it is the intersection of a ball and a plane passing through its center. In higher dimensions, the great circles on the n -sphere are the intersection of the n -sphere with 2-planes that pass through the origin in the Euclidean space R n + 1 .

  6. Monge's theorem - Wikipedia

    en.wikipedia.org/wiki/Monge's_theorem

    The three spheres can be sandwiched uniquely between two planes. Each pair of spheres defines a cone that is externally tangent to both spheres, and the apex of this cone corresponds to the intersection point of the two external tangents, i.e., the external homothetic center. Since one line of the cone lies in each plane, the apex of each cone ...

  7. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    There are two possibilities: if =, the spheres coincide, and the intersection is the entire sphere; if , the spheres are disjoint and the intersection is empty. When a is nonzero, the intersection lies in a vertical plane with this x-coordinate, which may intersect both of the spheres, be tangent to both spheres, or external to both spheres.

  8. Sphere - Wikipedia

    en.wikipedia.org/wiki/Sphere

    The set of all spheres satisfying this equation is called a pencil of spheres determined by the original two spheres. In this definition a sphere is allowed to be a plane (infinite radius, center at infinity) and if both the original spheres are planes then all the spheres of the pencil are planes, otherwise there is only one plane (the radical ...

  9. Trilateration - Wikipedia

    en.wikipedia.org/wiki/Trilateration

    Trilateration in three-dimensional geometry Intersection point of three pseudo-ranges. Trilateration is the use of distances (or "ranges") for determining the unknown position coordinates of a point of interest, often around Earth (geopositioning). [1] When more than three distances are involved, it may be called multilateration, for emphasis.