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The Games Machine, a vastly powerful computer that plays a major role in A. E. van Vogt's The World of Null-A (serialized in Astounding Science Fiction in 1945) The Brain, a supercomputer with a childish, human-like personality appearing in the short story "Escape!" by Isaac Asimov (1945)
Artificial intelligence is a recurrent theme in science fiction, whether utopian, emphasising the potential benefits, or dystopian, emphasising the dangers.. The notion of machines with human-like intelligence dates back at least to Samuel Butler's 1872 novel Erewhon.
The list includes technologies that were first posited in non-fiction works before their appearance in science fiction and subsequent invention, such as ion thruster. To avoid repetitions, the list excludes film adaptations of prior literature containing the same predictions, such as " The Minority Report ".
With regard to what actions the machine actually does, Turing (1936) [2] states the following: "This [example] table (and all succeeding tables of the same kind) is to be understood to mean that for a configuration described in the first two columns the operations in the third column are carried out successively, and the machine then goes over into the m-configuration in the final column."
Glory Season – 1993 science fiction novel by David Brin, is set in a future society where the Game of Life is played in a competitive two-player mode; Langton's ant – Two-dimensional Turing machine with emergent behavior; Poietic Generator – Social network game played on a two-dimensional matrix, a "human" Game of Life.
This page is a listing of articles about fictional technologies and technological devices featured in works of fiction. See also: Category:Hypothetical technology and Category:Science fiction Subcategories
A Vice reporter stated that "Transcendence may be the first science fiction movie to present the [technological singularity in its current popular imagination", but that the film "falls to the necessities of Hollywood storytelling. Caster's transcended mind is eventually bested by a virus reverse-engineered from his 'source code', which is a ...
Technology in science fiction is a crucial aspect of the genre. [ 1 ] [ 2 ] As science fiction emerged during the era of Industrial Revolution , the increased presence of machines in everyday life and their role in shaping of the society was a major influence on the genre.