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Jeff Gerstmann (born August 1, 1975) [1] is an American video game journalist.Former editorial director of the gaming website GameSpot and the co-founder of the gaming website Giant Bomb, Gerstmann began working at GameSpot in the fall of 1996, around the launch of VideoGameSpot when GameSpot split PC and console games into separate areas.
Giant Bomb is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former GameSpot editors Jeff Gerstmann and Ryan Davis. The website was voted by Time magazine as one of the Top 50 websites of 2011.
Giant Bomb's launch was chronicled by the How to Build a Bomb series, in which Davis and Gerstmann detailed the first weeks of turning an empty white room into an office. [20] Giant Bomb soon became notable for its podcast, the "Giant Bombcast", as well as several of the video series they produce, including Quick Looks, Endurance Runs and ...
Jeff Gerstmann, editorial director of the site, was fired on November 28, 2007 as a result of pressure from Eidos Interactive, a major advertiser; Eidos objected to the 6/10 review that Gerstmann had given Kane & Lynch: Dead Men, a game they were heavily advertising on GameSpot at the time.
Jeff Gerstmann from Giant Bomb gave the game a perfect score, praising its huge variety of weapons, as well as its rewarding and worthwhile upgrades. He also praised the game for encouraging players to reach 100% completion, the audio and visuals for evolving in meaningful ways while being similar to those of the 8-bit and 16-bit eras.
[34] [36] However, as of March 2012, the non-disclosure agreement that forced Gerstmann to withhold the details of his termination was nullified. Not long after, Giant Bomb (a site Gerstmann founded after leaving GameSpot ) was being purchased by the same parent company as GameSpot , and that they moved their headquarters into the same building.
PARIS (Reuters) -Iran's acceleration in its enrichment of uranium to close to bomb grade is "extremely serious", has no civilian justification and contradicts Tehran's assertions on wanting ...
Jeff Gerstmann of Giant Bomb said the story was "mostly nonsense, with a lot of half-assed dialogue that's usually delivered by people who sound like they have a plane to catch". [28] IGN praised the solid gunplay and strong co-op though they noted that the repetitive nature of the gameplay meant that it did not have great lasting appeal. [29]