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  2. Immersive sim - Wikipedia

    en.wikipedia.org/wiki/Immersive_sim

    An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...

  3. Category:Immersive sims - Wikipedia

    en.wikipedia.org/wiki/Category:Immersive_sims

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Train simulator games; Truck simulator games; Immersive sims are typically played from the first-person perspective in a simulates a consistent lived-in world, and include elements of numerous gameplay systems that the player can use to complete objectives in many different manners, creating a sense of player agency and emergent gameplay. [13] [14]

  5. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game

  6. Gloomwood - Wikipedia

    en.wikipedia.org/wiki/Gloomwood

    It has also been referred to as an immersive sim. [9] [2] [3] [10] Having been announced in June 2020, Gloomwood was released via early access on September 5, 2022, after a delay from its initial August 16, 2022 date. The pre-release builds have received praise for the atmosphere, tone, world, level design and gameplay, but has been criticized ...

  7. Emergent gameplay - Wikipedia

    en.wikipedia.org/wiki/Emergent_gameplay

    Immersive sims, such as Deus Ex and System Shock, are games built around emergent gameplay.These games give the player-character a range of abilities and tools, and a consistent game world established by rules, but do not enforce any specific solution onto the player, though the player may be guided into suggested solutions.

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/dying-to-be-free...

    The last image we have of Patrick Cagey is of his first moments as a free man. He has just walked out of a 30-day drug treatment center in Georgetown, Kentucky, dressed in gym clothes and carrying a Nike duffel bag.

  9. Ultima Underworld: The Stygian Abyss - Wikipedia

    en.wikipedia.org/wiki/Ultima_Underworld:_The...

    Ultima Underworld is considered the first example of an immersive sim, a genre that combines elements from other genres to create a game with strong player agency and emergent gameplay, and has influenced many games since its release. [51]