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  2. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful results.

  3. Axonometry - Wikipedia

    en.wikipedia.org/wiki/Axonometry

    Axonometry is a graphical procedure belonging to descriptive geometry that generates a planar image of a three-dimensional object. The term "axonometry" means "to measure along axes", and indicates that the dimensions and scaling of the coordinate axes play a crucial role.

  4. Anamorphosis - Wikipedia

    en.wikipedia.org/wiki/Anamorphosis

    An oblique anamorphism forms an affine transformation of the subject. [2] Early examples of perspectival anamorphosis date to the Renaissance of the fifteenth century and largely relate to religious themes. [3] With mirror anamorphosis, a conical or cylindrical mirror is placed on the distorted drawing or painting to reveal an undistorted image ...

  5. Oblique effect - Wikipedia

    en.wikipedia.org/wiki/Oblique_effect

    Oblique effect is the name given to the relative deficiency in perceptual performance for oblique contours as compared to the performance for horizontal or vertical ...

  6. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

  7. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1]

  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  9. Composition (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Composition_(visual_arts)

    Oblique lines convey a sense of movement, and angular lines generally convey dynamism and possibly tension. Lines can also direct attention towards the main subject of the picture or contribute to the organization by dividing it into compartments. The artist may exaggerate or create lines, perhaps as part of their message to the viewer.