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  2. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  3. File:Python 3.3.2 reference document.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Python_3.3.2...

    This image or media file may be available on the Wikimedia Commons as File:Python 3.3.2 reference document.pdf, where categories and captions may be viewed. While the license of this file may be compliant with the Wikimedia Commons, an editor has requested that the local copy be kept too.

  4. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    make all lines that are vertical in reality vertical in the image. This includes columns, vertical edges of walls and lampposts. This is a commonly accepted distortion in constructed perspective; perspective is based on the notion that more distant objects are represented as smaller on the page; however, even though the top of the cathedral ...

  5. Aerial photographic and satellite image interpretation

    en.wikipedia.org/wiki/Aerial_photographic_and...

    Another one is the camera axis which changes with the angle of the camera. [3] To capture a vertical aerial photograph, both of these axes must be in the same position. [ 3 ] The vertical pictures are captured by the camera which is above the object being photographed without any tilting or deviation of the camera axis. [ 5 ]

  6. Image stabilization - Wikipedia

    en.wikipedia.org/wiki/Image_stabilization

    Image stabilization (IS) is a family of techniques that reduce blurring associated with the motion of a camera or other imaging device during exposure.. Generally, it compensates for pan and tilt (angular movement, equivalent to yaw and pitch) of the imaging device, though electronic image stabilization can also compensate for rotation about the optical axis (). [1]

  7. Dolly zoom - Wikipedia

    en.wikipedia.org/wiki/Dolly_zoom

    In the video inset, the object moves with the camera and it does not zoom, so the FOV does not change; thus there is no dolly effect. A dolly zoom (also known as a Hitchcock shot, [1] [2] [3] Vertigo shot, [4] [2] Jaws effect, [4] or Zolly shot [5]) is an in-camera effect that appears to undermine normal visual perception.

  8. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    While tricks such as camera shearing (as seen on the right) are sometimes used to create an illusion of rotation, ray casting renderers cannot rotate said camera vertically [7] like true 3D renderers (left). Ray casting is a first person pseudo-3D technique in which a ray for every vertical slice of the screen is sent from the position of the ...

  9. Tilt (camera) - Wikipedia

    en.wikipedia.org/wiki/Tilt_(camera)

    The Dutch angle, also known as Dutch tilt, is a head tilt to one side, is a type of camera shot where the camera is set at an angle on its roll axis so that the shot is composed with vertical lines at an angle to the side of the frame, or so that the horizon line of the shot is not parallel with the bottom of the camera frame.