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  2. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Interactive architectural visualization developed with Unreal Engine 4 (2015) Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for physically based materials and a ...

  3. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  4. Unreal Engine 1 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_1

    Unreal Engine 1 (UE1, originally just Unreal Engine) is the first version of the Unreal Engine series of game engines. It was initially developed in 1995 by Epic Games founder Tim Sweeney for Unreal. Epic Games later began to license the engine to other game development studios. It was succeeded by Unreal Engine 2.

  5. Unreal (video game series) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(video_game_series)

    Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.

  6. Timer - Wikipedia

    en.wikipedia.org/wiki/Timer

    A typical kitchen timer. A timer or countdown timer is a type of clock that starts from a specified time duration and stops upon reaching 00:00. An example of a simple timer is an hourglass. Commonly, a timer triggers an alarm when it ends. A timer can be implemented through hardware or software.

  7. CLIPS - Wikipedia

    en.wikipedia.org/wiki/CLIPS

    CLIPS (C Language Integrated Production System) is a public-domain software tool for building expert systems.The syntax and name were inspired by Charles Forgy's OPS5.The first versions of CLIPS were developed starting in 1985 at the NASA Johnson Space Center (as an alternative for existing system ART*Inference) until 1996, when the development group's responsibilities ceased to focus on ...

  8. Tekken 8 - Wikipedia

    en.wikipedia.org/wiki/Tekken_8

    Tekken 8 is powered by the next-generation Unreal Engine 5, becoming the first major fighting game to use this engine. [5] Tekken 8 features crossplay, [6] enabling PlayStation 5, Windows, and Xbox Series X/S players to play against each other for the first time in the franchise's history. Cross-Platform Play can be enabled or disabled ...

  9. File:Unreal Engine Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Unreal_Engine_Logo.svg

    Unreal Engine 4; Draft:Unreal Engine; Global file usage. The following other wikis use this file: ... Unreal Tournament (heuliad c'hoarioù video) Steam; Unreal Engine;