enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .

  3. Comx-35 - Wikipedia

    en.wikipedia.org/wiki/Comx-35

    Video memory can only be accessed during the non display period, which allows for execution of 2160 machine cycles in PAL and 1574 cycles in NTSC. To maximize access to the Video memory, the program can be paused until the non display period by checking EF1 in a loop. The Video memory is divided into 1 KB RAM page memory and 2 KB RAM character ...

  4. Another Code: Recollection - Wikipedia

    en.wikipedia.org/wiki/Another_Code:_Recollection

    Another Code: Recollection [a] is a 2024 puzzle adventure game developed by Arc System Works and published by Nintendo for the Nintendo Switch.Released worldwide on January 19, 2024, it is a remake of two point-and-click adventure games originally developed by Cing: 2005 Nintendo DS title Another Code: Two Memories, [b] and 2009 Wii title Another Code: R – A Journey into Lost Memories. [1]

  5. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    The second generation of home consoles was distinguished by the introduction of the game cartridge, where the game's code is stored in read-only memory (ROM) within the cartridge. When the cartridge is slotted into the console, the electrical connections allow the main console's processors to read the game's code from the ROM.

  6. Second generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Second_generation_of_video...

    A few late game cartridges contain a combined RAM/ROM chip, or an additional separate RAM chip, thus adding another 256 bytes or more (up to 2 kilobytes) [36] of RAM inside the cartridge itself. The Atari 2600 standard joystick is a digital controller with a single button, released in 1977. [ 37 ]

  7. Video game console - Wikipedia

    en.wikipedia.org/wiki/Video_game_console

    Memory storage that is designed for fast reading and writing, often used in consoles to store large amounts of data about a game while it is being played to avoid reading from the slower game media. RAM memory typically does not sustain itself after the console is powered off. Besides the amount of RAM available, a key measurement of ...

  8. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The MMC3 was introduced in 1988. It adds an IRQ timer to allow split screen scrolling without the sacrifice of sprite 0, along with two selectable 8KB program ROM banks and two 2KB+four 1KB selectable character ROM banks, which allows easy instant swapping of sprite and tile data. 8KB of save game RAM is supported. [6]

  9. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    Random-access memory (RAM; / r æ m /) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code. [1] [2] A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the ...