Search results
Results from the WOW.Com Content Network
The reactor software design pattern is an event handling strategy that can respond to many potential service requests concurrently.The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler.
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...
For example, if a bank-account class provides a getBalance() accessor method to retrieve the current balance (rather than directly accessing the balance data fields), then later revisions of the same code can implement a more complex mechanism for balance retrieval (e.g., a database fetch), without the dependent code needing to be changed. The ...
Javadoc is an API documentation generator for the Java programming language.Based on information in Java source code, Javadoc generates documentation formatted as HTML and via extensions, other formats. [1]
Annotations can be declared for an existing JavaScript library, as has been done for Node.js and jQuery. The TypeScript compiler makes use of type inference when types are not given. For example, the add method in the code above would be inferred as returning a number even if no return type annotation
Template metaprogramming – metaprogramming methods in which a compiler uses templates to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled; Reflective programming – metaprogramming methods in which a program modifies or extends itself
In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.
Sissyfight is often cited as an early example of a web-based MMOG in gaming development and academic circles. [2] Although each game session only contained three to six players at a time, the mechanics of "brownie points" and the robust community surrounding Sissyfight created a much more "massive" experience than most small-scale web games.