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  2. Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  3. Neural radiance field - Wikipedia

    en.wikipedia.org/wiki/Neural_radiance_field

    Gaussian splatting is a newer method that can outperform NeRF in render time and fidelity. Rather than representing the scene as a volumetric function, it uses a sparse cloud of 3D gaussians. First, a point cloud is generated (through structure from motion) and converted to gaussians of initial covariance, color, and opacity. The gaussians are ...

  4. 4D reconstruction - Wikipedia

    en.wikipedia.org/wiki/4D_reconstruction

    It is sometimes referred to as "4D Gaussian splatting"; however, this naming convention implies the use of 4D Gaussian primitives (parameterized by a 4×4 mean and a 4×4 covariance matrix). Most work in this area still employs 3D Gaussian primitives, applying temporal constraints as an extra parameter of optimization.

  5. Talk:3D Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Talk:3D_Gaussian_splatting

    Too lazy to, Aadirulez8, Muikuilani, and SafariScribe: I propose merging 3D Gaussian splatting into Gaussian splatting, and leaving 3D Gaussian splatting as a redirect. It is somewhat implied that in most cases, Gaussian Splatting is three dimensional.

  6. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice images acquired by a CT , MRI , or MicroCT scanner .

  7. Texture splatting - Wikipedia

    en.wikipedia.org/wiki/Texture_splatting

    Example of texture splatting, except an additional alphamap is applied. In computer graphics, texture splatting is a method for combining different textures.It works by applying an alphamap (also called a "weightmap" or a "splat map") to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent.

  8. Charli XCX’s Viral ‘Brat’ Album Cover Took 5 ... - AOL

    www.aol.com/entertainment/charli-xcx-viral-brat...

    JMEnternational/Getty Images Designer Brent David Freaney is sharing the inspiration behind Charli XCX's viral cover art for her celebrated breakthrough album, Brat – and the months-long process ...

  9. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    Bezmiechowa airfield 3D digital surface model extracted from data collected during 30min flight of Pteryx UAV. Humans perceive a great deal of information about the three-dimensional structure in their environment by moving around it. When the observer moves, objects around them move different amounts depending on their distance from the observer.