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Rufus was originally designed [5] as a modern open source replacement for the HP USB Disk Storage Format Tool for Windows, [6] which was primarily used to create DOS bootable USB flash drives. The first official release of Rufus, version 1.0.3 (earlier versions were internal/alpha only [ 7 ] ), was released on December 4, 2011, with originally ...
Linux, macOS, Windows Fedora: GNOME Disks: Gnome disks contributors GPL-2.0-or-later: Yes No Linux Anything LinuxLive USB Creator (LiLi) Thibaut Lauzière GNU GPL v3: No No Windows Linux remastersys: Tony Brijeski GNU GPL v2: No [2] No Debian, Linux Mint, Ubuntu Debian and derivatives Rufus: Pete Batard GNU GPL v3: Yes No Windows Anything ...
Universal USB Installer (UUI) is an open-source live Linux USB flash drive creation software. It allows users to create a bootable live USB flash drive using an ISO image from a supported Linux distribution, antivirus utility, system tool, or Microsoft Windows installer. The USB boot software can also be used to make Windows 8, 10, or 11 run ...
Windows To Go is a feature in Windows 8 Enterprise, Windows 8.1 Enterprise, Windows 10 Education Windows 10 Enterprise and Windows 11 versions prior to the May 2020 update, that allows the system to boot and run from certain USB mass storage devices such as USB flash drives and external hard disk drives which have been certified by Microsoft as ...
It is bundled with applications such as Microsoft Office for Microsoft 365, Minecraft Education Edition, and Flipgrid, while OneDrive is used to save files by default. Windows 11 SE does not include Microsoft Store; third-party software is provisioned or installed by administrators.
Survivalcraft is a 2011 open sandbox video game developed by Marcin Igor Kalicinski under the brand Candy Rufus Games. Following early test versions, it was released on 16 November 2011 for the Windows Phone, and is also available for Android, iOS, and Microsoft Windows.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
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