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  2. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

  3. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Cocos2D - 2D physics engine. Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis. FaceFX - realistic facial animation engine created by OC3 Entertainment. Havok - 3D physics engine.

  4. Freescape - Wikipedia

    en.wikipedia.org/wiki/Freescape

    A further primitive, "sensor", was used for gaming purpose to detect the position of the camera relative to the sensor in the game world. Freescape was designed with limited hardware in mind and as such contains a number of inherent limitations that are necessary to enable the games to run properly on these computers:

  5. Playtest - Wikipedia

    en.wikipedia.org/wiki/Playtest

    The open-source video game engine remake OpenRA, which recreates the early Command & Conquer games, publishes playtests to the public during the release process so that a broader range of testers can verify that new features don't introduce critical errors such as desync problems in the lockstep protocol and unwanted side effects on the ...

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term " software engine " used more widely in the software industry .

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  8. Katana Engine - Wikipedia

    en.wikipedia.org/wiki/Katana_Engine

    Screenshot of the Katana Engine material editor. Katana Engine supports modern 3D features such as automatic LOD generation and fluid simulation. [2] [3] It has a built in world environment system that automatically changes lighting based on the time of day and latitude and longitude and supports various weather conditions such as rain, sun, snow, etc. [3] The environment system can also be ...

  9. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    The game's rendering engine featured environment mapping, Gouraud shading, volumetric fog, and other effects such as decals that allowed for textures to be projected onto interiors in real time (for example, a player in a Torque Game Engine game might fire a weapon that left a bullet hole in the wall, and the bullet hole would be a decal ...

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