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  2. Constructivist teaching methods - Wikipedia

    en.wikipedia.org/.../Constructivist_teaching_methods

    Research projects: Students research a topic and can present their findings to the class. Field trips: This allows students to put the concepts and ideas discussed in class in a real-world context. Field trips would often be followed by class discussions. Films: These provide visual context and thus bring another sense into the learning experience.

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. Educational research - Wikipedia

    en.wikipedia.org/wiki/Educational_research

    Educational research refers to the systematic collection and analysis of evidence and data related to the field of education. Research may involve a variety of methods [ 1 ] [ 2 ] [ 3 ] and various aspects of education including student learning, interaction, teaching methods , teacher training, and classroom dynamics.

  5. Programmed learning - Wikipedia

    en.wikipedia.org/wiki/Programmed_learning

    [20] [21] [22] Examples of this method show that the alternatives offered in questions were chosen to cover mistakes which students were likely to make. [ 3 ] [ 19 ] Crowder's system, which he called "intrinsic programming", was better known as "branching programming" on account of its multiple-choice alternatives.

  6. Teaching method - Wikipedia

    en.wikipedia.org/wiki/Teaching_method

    A teaching method is a set of principles and methods used by teachers to enable student learning.These strategies are determined partly by the subject matter to be taught, partly by the relative expertise of the learners, and partly by constraints caused by the learning environment. [1]

  7. Cognitive load - Wikipedia

    en.wikipedia.org/wiki/Cognitive_load

    In cognitive psychology, cognitive load is the effort being used in the working memory.According to work conducted in the field of instructional design and pedagogy, broadly, there are three types of cognitive load: intrinsic cognitive load is the effort associated with a specific topic; extraneous cognitive load refers to the way information or tasks are presented to a learner; and germane ...

  8. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3]

  9. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    An example of the hugging strategy is when a student practices teaching a lesson or when a student role plays with another student. These examples encourage critical thinking that engages the student and helps them understand what they are learning—one of the goals of transfer of learning [24] and desirable difficulties.