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The next most core feature is system functions (i.e. LoadString) that use this preference to load user interface assets at runtime from resources in the user's preferred language. To be MUI-enabled, an application need only store user interface assets as language-specific resources and use LoadStrIng to load them at runtime.
Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.
Unity offers a tool to upgrade shaders using the legacy renderer to URP or HDRP. Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010.
Unity Version Control (previously known as Plastic SCM) [1] is a cross-platform commercial distributed version control tool developed by Códice Software for Microsoft Windows, Mac OS X, Linux, and other operating systems. It includes a command-line tool, native GUIs, diff and merge tool and integration with a number of IDEs.
Fluent Design System (codenamed "Project Neon"), [11] officially unveiled as Microsoft Fluent Design System, [12] is a design language developed in 2017 by Microsoft.Fluent Design is a revamp of Microsoft Design Language 2 (sometimes erroneously known as "Metro", the codename of Microsoft Design Language 1) that includes guidelines for the designs and interactions used within software designed ...
Microsoft UI Automation (UIA) is an application programming interface (API) that allows one to access, identify, and manipulate the user interface (UI) elements of another application. [ 1 ] [ 2 ] UIA is targeted at providing UI accessibility and it is a successor to Microsoft Active Accessibility .
Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.
It is the last 32-bit version of Visual Studio as later versions are only 64-bit. It is also the last version to support Windows 7 SP1, Windows 8.1 and Windows Server 2012 R2, with later versions requiring at least Windows 10 and Windows Server 2016.