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Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
Shin Megami Tensei: Tokyo Mokushiroku: Movie 1995 JA/EN SoulTaker: TV 2001 Tatsunoko Production: JA/EN Terra Formars: TV 2014 Linden Films: JA Terra Formars: Revenge: TV 2016 Linden Films, TYO Animations: JA Thriller Restaurant: TV 2009 Toei Animation: JA Tokko: TV 2006 AIC Spirits, Group TAC: JA Tokyo Ghoul: 東京喰種 トーキョー ...
The original Digital Devil Story: Megami Tensei games and the Shin Megami Tensei sub-series form the core of the series, while other entries are considered spin-offs. [ 1 ] [ 2 ] Early games have received infrequent releases outside Japan: the first title to be released in North America was 1995's Jack Bros. , and the first Megami Tensei RPG ...
The demons as seen in Shin Megami Tensei V: Vengeance, including the designs by various Megami Tensei artists. The Shin Megami Tensei and Persona art styles have been defined by two different artists: Kazuma Kaneko and Shigenori Soejima. [28] [89] Kaneko had a long history with the series, having done some work on the original Megami Tensei ...
1 Side story of Captain Tsubasa: Tokyo Revelation: April 21, 1995: June 21, 1995 2 Adaptation of a manga series of the same name. Known in Japan as Shin Megami Tensei: Tōkyō Mokushiroku. Level C: July 14, 1995: 1 Adaptation of a manga series by Futaba Aoi and Mitsuba Kurenai. Galaxy Fräulein Yuna: September 21, 1995: November 22, 1995 2
Kaneko initially started off his professional career as an animator, but due to low pay rates across Japan, he was hesitant to continue. [5] After playing the video game Digital Devil Story: Megami Tensei on the Nintendo Famicom, he was enthralled with how the game had a darker tone compared to other role-playing video games at the time and its interweaving of order and chaos.
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The 2004 release of Shin Megami Tensei: Nocturne was the first main-series video-game release in the U.S. [37] Since then, the series has continued to be localized and released in the US, including games such as Persona 3, Devil Summoner: Raidou Kuzunoha vs. The Soulless Army, and Shin Megami Tensei: Strange Journey.