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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Have you watched 3D-animated Disney flicks like Big Hero 6 and wondered how some of its scenes manage to look surprisingly realistic? Today's your lucky day: Disney has posted a top-level ...
Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.
Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools.. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]
Electric Image Animation System (EIAS3D) is a 3D animation and rendering package available on both OS X and Windows. Mostly known for its rendering quality and rendering speed it does not include a built-in modeler. The popular film Pirates of the Caribbean [4] and the television series Lost [5] used the software.
The Pixar Image Computer is a graphics computer originally developed by the Graphics Group, the computer division of Lucasfilm, which was later renamed Pixar.Aimed at commercial and scientific high-end visualization markets, such as medicine, geophysics and meteorology, the original machine was advanced for its time, but sold poorly.
Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object.
WARP can be used when no compatible hardware is available, in kernel mode applications or in a headless environment, or for remote rendering of Direct2D/DirectWrite for Remote Desktop Connection clients. WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2 ...