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Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
The Need for Speed; Need for Speed II; Need for Speed III: Hot Pursuit; Need for Speed: High Stakes; Need for Speed: Porsche Unleashed; Need for Speed: Hot Pursuit 2; Need for Speed: Underground; Need for Speed: Underground 2; Need for Speed: Most Wanted (2005 video game) Need for Speed: Carbon; Need for Speed: ProStreet; Need for Speed ...
The suspect in the New Orleans attack that killed 14 people on New Year's Day is believed to have acted alone in a "premeditated and evil act," the FBI has said. The latest information is counter ...
Those measures usually include barriers across roads and sidewalks − cities often use trash trucks or snowplows − along with jersey barriers to create an s-shaped approach to limit vehicles ...
A fun, electrifying thriller set on Christmas Eve, where one man takes on a team of highly trained terrorists. The sequels to "The Princess Switch" are not as good as the original.
To facilitate the sale of games, various video game publishers and console manufacturers have created their own platforms for digital distribution. These platforms provide centralized services to purchase and download digital content for either specific video game consoles or personal computers.