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Garry Kitchen's Super Battletank: War in the Gulf is a 1992 tank simulation single-player video game which takes place during Operation Desert Storm. The player controls an M1 Abrams main battle tank for the United Nations. A sequel, Super Battletank 2, was released for the Super NES in 1994.
This video game is the sequel to Super Battletank, and the player controls a M1A2 Battletank. [3] There are 16 missions, all located in the Middle East. [3] Using radar, the player must scout out groups of enemy tanks and use the primary turret to take out infantrymen, jeeps, SCUD missiles, and armored personnel carriers. [3]
It was included in the 1996 Battlezone / Super Breakout combo for the Game Boy. [36] Activision developed an authorized Battlezone game in 1998. Despite having the same name, it is not an arcade game, but a more complicated tank piloting strategy game. Battlezone II: Combat Commander is the 1999 sequel.
Battle City; Battle Command (video game) Battle Tanks; Battletank (video game) BattleTanx; BattleTanx: Global Assault; Battlezone (1980 video game) Battlezone (1998 video game) Battlezone (2016 video game) Blazer (video game) Brave Tank Hero; Bugs vs. Tanks!
Arcade, N64, Game Boy Color, Dreamcast ... a tank combat and role-playing video game combination; ... The Super Dimension Fortress Macross video games;
Battle City [a] is a 1985 multi-directional shooter video game developed and published by Namco for the Family Computer. It is a successor to Namco's 1980 Tank Battalion, and would be succeeded itself by the 1991 Tank Force. [1] An arcade version for the Nintendo VS.
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Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve).
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