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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  3. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    The ability of a collection to be modified while iterating through its elements has become necessary in modern object-oriented programming, where the interrelationships between objects and the effects of operations may not be obvious. By using an iterator one is isolated from these sorts of consequences.

  4. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  5. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  6. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)

  7. Data-driven programming - Wikipedia

    en.wikipedia.org/wiki/Data-driven_programming

    Data-driven programming is similar to event-driven programming, in that both are structured as pattern matching and resulting processing, and are usually implemented by a main loop, though they are typically applied to different domains.

  8. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    In mathematics, iteration may refer to the process of iterating a function, i.e. applying a function repeatedly, using the output from one iteration as the input to the next. Iteration of apparently simple functions can produce complex behaviors and difficult problems – for examples, see the Collatz conjecture and juggler sequences .

  9. Loader (computing) - Wikipedia

    en.wikipedia.org/wiki/Loader_(computing)

    The Read CCW for that relocation and/or control record has the Program Controlled Interrupt bit set. The processor is thereby notified when that CCW has been accessed by the channel via a special IOS exit. At this point the processor enters the "disabled bit spin" loop (sometimes called "the shortest loop in the world").