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  2. N.E.R.D.S. - Wikipedia

    en.wikipedia.org/wiki/N.E.R.D.S.

    N.E.R.D.S. is a children's pentalogy written by Michael Buckley and illustrated by Ethen Beavers.The series tells the story of a fictional spy agency and its agents—children who have their "nerdy" characteristics upgraded into a tool that they can use to fight crime.

  3. Business ethics - Wikipedia

    en.wikipedia.org/wiki/Business_ethics

    Business ethics operates on the premise, for example, that the ethical operation of a private business is possible—those who dispute that premise, such as libertarian socialists (who contend that "business ethics" is an oxymoron) do so by definition outside of the domain of business ethics proper. [citation needed]

  4. Nerd - Wikipedia

    en.wikipedia.org/wiki/Nerd

    A nerd is a person seen as overly intellectual, obsessive, introverted, or lacking social skills.Such a person may spend inordinate amounts of time on unpopular, little known, or non-mainstream activities, which are generally either highly technical, abstract, or relating to niche topics such as science fiction or fantasy, to the exclusion of more mainstream activities.

  5. Business cycle - Wikipedia

    en.wikipedia.org/wiki/Business_cycle

    Business cycles are a type of fluctuation found in the aggregate economic activity of nations that organize their work mainly in business enterprises: a cycle consists of expansions occurring at about the same time in many economic activities, followed by similarly general recessions, contractions, and revivals which merge into the expansion ...

  6. Decision fatigue - Wikipedia

    en.wikipedia.org/wiki/Decision_fatigue

    [1] [2] It is now understood as one of the causes of irrational trade-offs in decision making. [2] Decision fatigue may also lead to consumers making poor choices with their purchases. There is a paradox in that "people who lack choices seem to want them and often will fight for them", yet at the same time, "people find that making many choices ...

  7. Content theory - Wikipedia

    en.wikipedia.org/wiki/Content_theory

    In short, the cause of the behavior must be internal, known as internal locus of causality, and the individual who engages in the behavior must perceive that the task increases their competence. [34] According to various research reported by Deci's published findings in 1971, and 1972, tangible rewards could actually undermine the intrinsic ...

  8. 2007–2008 financial crisis - Wikipedia

    en.wikipedia.org/wiki/2007–2008_financial_crisis

    Too many consumers attempting to save or pay down debt simultaneously is called the paradox of thrift and can cause or deepen a recession. Economist Hyman Minsky also described a "paradox of deleveraging" as financial institutions that have too much leverage (debt relative to equity) cannot all de-leverage simultaneously without significant ...

  9. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.