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The Xbox is a home video game console manufactured by Microsoft that is the first installment in the Xbox series of video game consoles.It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. [3]
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Microsoft has used the razor and blades model to sell the family of Xbox consoles, selling the console at or below the price of its manufacturing costs, while earning revenue from licensing fees it collects from publishers and developers and from its services offered to players.
Release windows for Hellblade 2, Avowed, Ara: History Untold, and Indiana Jones and the Great Circle have been announced.
At the 2017 Game Developers Conference, Microsoft announced it will launch the Xbox Live Creators program that, for a one-time fee, will allow anyone to develop for Xbox One and Windows 10 games using the Unified Windows Platform using any consumer Xbox One system (including Xbox One X console) and distribute directly through the Xbox Live ...
[88] [89] [90] Microsoft offered a distribution framework known as "Smart Delivery" that will automatically download Xbox Series X/S versions of backwards compatible games for the console when available; Microsoft has positioned this feature at publishers who plan to release Series X- or Series S-specific versions of games after releasing on ...
The Xbox Development Kit (XDK) is a software development kit created by Microsoft used to write software for the 2001 Xbox gaming system. The XDK includes libraries, a compiler, and various tools used to create software for the Xbox.
Originally, the Xbox 360 was equipped with only 256 MB of RAM, but Epic, the Gears of War developer, demonstrated to Microsoft that the console should have 512 MB of RAM to deliver much better performance. When asked about this, Epic Games Executive Vice President Mark Rein said in 2006: "So the day they made the decision, we were apparently ...
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