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The game of seven stones, which is one of the 75 games featured by Bharatiya Khel. Bharatiya Khel (Hindi: भारतीय खेल, transl. Indian Games) is an initiative of the Indian government under the National Education Policy (NEP) and Indian Knowledge Systems (IKS) policies to introduce 75 traditional Indian games into schools across the country.
Hinduism identifies six pramanas as correct means of accurate knowledge and to truths: Pratyakṣa (evidence/ perception), Anumāna (inference), Upamāna (comparison and analogy), Arthāpatti (postulation, derivation from circumstances), Anupalabdhi (non-perception, negative/cognitive proof) and Śabda (word, testimony of past or present reliable experts).
[3] [4] Shah said the government is using technology to secure the knowledge in India's ancient scriptures and manuscripts in digital formats making it more accessible. [ 5 ] [ 6 ] [ 7 ] Sudhir Lal, the project director said IGNCA has been working on various aspects of this project since the center was established in 1987.
In July 2024, Jawaharlal Nehru University (JNU) confirms establishment of new centres for Hindu, Buddhist, and Jain studies under the School of Sanskrit and Indic Studies, as part of its efforts to implement NEP 2020 and promote the Indian Knowledge Systems. [76] In January 2025, the National Digital University is set to be launched.
In 2001, the Government of India set up the Traditional Knowledge Digital Library (TKDL) as repository of 1200 formulations of various systems of Indian medicine, such as Ayurveda, Unani and Siddha and 1500 Yoga postures , translated into five languages – English, German, French, Spanish and Japanese.
Their comprehensive aggregation of contextual research information makes CRISs very suitable tools for extracting business intelligence indicators for decision-making purposes at institutions and beyond. Emerging areas of work like the Knowledge Exchange Framework (KEF) in the UK [16] provide further practical applications for these systems.
The game of seven stones, which is one of the 75 games featured by Bharatiya Khel.. Bharatiya Khel (Hindi: भारतीय खेल, transl. Indian Games) is an initiative of the Indian government under the National Education Policy (NEP) and Indian Knowledge Systems (IKS) policies to introduce 75 traditional Indian games into schools across the country.
Set up in 2001, as a collaboration between the Council of Scientific and Industrial Research (CSIR) and then-Ministry of Health and Family Welfare (India) the objective of the library is to protect the ancient and traditional knowledge of the country from exploitation through biopiracy and unethical patents, by documenting it electronically and classifying it as per international patent ...