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  2. Play 5 Roll Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/5-roll

    Play 5 Roll Online for Free - AOL.com. Skip to main content. 24/7 Help. For premium support please call: 800-290-4726more ways to reach us. Sign in. Mail. 24/7 Help.

  3. Shut the box - Wikipedia

    en.wikipedia.org/wiki/Shut_the_box

    7, 1; 6, 2; 5, 3; 5, 2, 1; 4, 3, 1; The player then rolls the dice again, aiming to shut more numbers. The player continues throwing the dice and shutting numbers until reaching a point at which, given the results produced by the dice, the player cannot shut any more numbers. At that point, the player scores the sum of the numbers that are ...

  4. Cee-lo - Wikipedia

    en.wikipedia.org/wiki/Cee-lo

    Sequential 4-5-6; this is considered an instant win. Points n points One pair plus any other value; the odd die is the point value. For example, either 2-2-5 or 1-1-5 would give a point value of 5, and either would outscore a roll of 3-3-4 (point value of 4), which would in turn outscore a roll of 5-5-2 (point value of 2). Possible point values ...

  5. Craps - Wikipedia

    en.wikipedia.org/wiki/Craps

    If a player wishes to "hop the sevens" there would be three different combinations and six possible ways to roll a 7 (6–1, 52, 4–3, 3–4, 25, 1–6) therefore the player should bet in multiples of 3 so the bet can be divided among each combination with a 15:1 payout minus the other two bets, otherwise if players does not bet in ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Midnight (game) - Wikipedia

    en.wikipedia.org/wiki/Midnight_(game)

    Rules. One player rolls at a time. All six dice are rolled; the player must "keep" at least one. Any that the player doesn't keep are rerolled. This procedure is then repeated until there are no more dice to roll. Once kept, dice cannot be rerolled. Players must have kept a 1 and a 4, or they do not score. If they have a 1 and 4, the other dice ...

  8. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    2. 1. Crazy dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers. (If the integers need not be positive, to get the same ...

  9. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    1d6×5 or 5×d6 means "roll one 6-sided die, and multiply the result by 5." 3d6×10+3 means "roll three 6-sided dice, add them together, multiply the result by 10, and then add 3." Multiplication can also mean repeating throws of similar setup (usually represented by the letter "x", rather than the multiplication symbol):

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