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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Once these remote inputs arrive (suppose, e.g., 45 ms later), the game can act in two ways: if the prediction is correct, the game continues as-is, in a totally continuous way; if the prediction was incorrect, the game state is reverted and gameplay continues from the corrected state, seen as a "jump" to the other player or players (equivalent ...

  3. Rubber banding - Wikipedia

    en.wikipedia.org/wiki/Rubber_banding

    Rubber banding or rubberbanding may refer to: . in online video gaming, rubber banding is the undesirable visual effect of latency, known as lag, in which a moving object appears to leap from one place to another without passing through the intervening space; also called "warping" or "teleporting".

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  5. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  6. Tom Clancy's Rainbow Six - Wikipedia

    en.wikipedia.org/wiki/Tom_Clancy's_Rainbow_Six

    Tom Clancy's Rainbow Six (often shortened to Rainbow Six or R6) is a tactical shooter video game series by Red Storm Entertainment and Ubisoft, marketed under the Tom Clancy's banner of military-themed video games.

  7. Duplex mismatch - Wikipedia

    en.wikipedia.org/wiki/Duplex_mismatch

    On an Ethernet connection, a duplex mismatch is a condition where two connected devices operate in different duplex modes, that is, one operates in half duplex while the other one operates in full duplex.

  8. Lag - Wikipedia

    en.wikipedia.org/wiki/Lag

    Lag (cue sports), a brief pre-game competition to determine which player will go first; Latency (engineering), a slower response time in computing, communications, and engineering; Lag (video games), a slower response time in video gaming; Lag screw or lag bolt; Jet lag; Turbo lag; A very long putt in golf; British slang for inmate in a prison ...

  9. Tom Clancy's Rainbow Six Siege - Wikipedia

    en.wikipedia.org/wiki/Tom_Clancy's_Rainbow_Six_Siege

    In 2014, the game received four nominations from Game Critics Awards: Best of Show, Best PC Game, Best Action Game and Best Online Multiplayer Game. [114] The game eventually became the winner of the Best PC Game category. [115] Tom Clancy's Rainbow Six Siege received "generally favorable" reviews from critics, according to review aggregator ...