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  2. Path of Exile - Wikipedia

    en.wikipedia.org/wiki/Path_of_Exile

    Path of Exile (full release) 23 October 2013 In October 2013, Path of Exile officially launched leaving what had been Open Beta, the launch was an expansion that changed the shape of the game. Originally Open Beta version 0.10.0 in January 2013 marked the point where Path of Exile was opened to the public as a free-to-play game.

  3. Path of Exile 2 - Wikipedia

    en.wikipedia.org/wiki/Path_of_Exile_2

    Path of Exile 2 is an upcoming action role-playing video game developed and published by Grinding Gear Games. A sequel to Path of Exile (2013), the game was released as a paid early access title for Windows PC , PlayStation 5 and Xbox Series X/S on December 6, 2024.

  4. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

  5. Flamethrower - Wikipedia

    en.wikipedia.org/wiki/Flamethrower

    Gases are safer in peacetime applications because their flames have less mass flow rate and dissipate faster, and often are easier to extinguish. Apart from the military applications, flamethrowers have peacetime applications where there is a need for controlled burning , such as in sugarcane harvesting and other land-management tasks.

  6. At least 2 dead after severe weather moved through ...

    www.aol.com/coast-coast-storms-could-bring...

    At least two people have died as severe storms and tornadoes tore through parts of Texas and Mississippi on Saturday, officials said, while a parade of atmospheric river-fueled storms batters the ...

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Here’s the last day to send your gifts in time for the holidays

    www.aol.com/last-day-send-gifts-time-143042135.html

    The National Retail Federation confirmed this month that holiday spending could increase by as much as 3.5% from last year and hit a new record of $989 billion.

  9. Fight over control of Padres leads to lawsuit among late ...

    www.aol.com/fight-over-control-padres-leads...

    Pricing and availability subject to change. Fight over control of Padres leads to lawsuit among late owner Peter Seidler's family. Steve Gardner, USA TODAY. Updated January 7, 2025 at 9:09 PM.

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