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A signal is an asynchronous notification sent to a process or to a specific thread within the same process to notify it of an event. Common uses of signals are to interrupt, suspend, terminate or kill a process. Signals originated in 1970s Bell Labs Unix and were later specified in the POSIX standard.
A user thread either runs at user-kernel priority (when it is actually running in the kernel, e.g. running a syscall on behalf of userland), or a user thread runs at user priority. DragonFly does preempt, it just does it very carefully and only under particular circumstances. An LWKT interrupt thread can preempt most other threads, for example ...
The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.
In computing, keyboard interrupt may refer to: A special case of signal (computing) , a condition (often implemented as an exception) usually generated by the keyboard in the text user interface A hardware interrupt generated when a key is pressed or released, see keyboard controller (computing)
In computing, a keyboard controller is a device that interfaces a keyboard to a computer. Its main function is to inform the computer when a key is pressed or released. When data from the keyboard arrives, the controller raises an interrupt (a keyboard interrupt) to allow the CPU to handle the input.
The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.
In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.
But if the function is used in a reentrant interrupt handler and a second interrupt arises while the mutex is locked, the second routine will hang forever. As interrupt servicing can disable other interrupts, the whole system could suffer. The same function can be implemented to be both thread-safe and reentrant using the lock-free atomics in ...