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  2. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The codebreaker tries to guess the pattern, in both order and color, within eight to twelve turns. Each guess is made by placing a row of code pegs on the decoding board. [8]: 120 Once placed, the codemaker provides feedback by placing from zero to four key pegs in the small holes of the row with the guess. A colored key peg is placed for each ...

  3. Category : Python (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scripted video games" The following 43 pages are in this category, out of 43 total. This list may not reflect recent changes .

  4. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language . [ 7 ]

  5. Bulls and cows - Wikipedia

    en.wikipedia.org/wiki/Bulls_and_Cows

    For example, if the secret word is heat, a guess of coin would result in "0 bulls, 0 cows" (none of the guessed letters are present); a guess of eats would result in "0 bulls, 3 cows" (since E, A, and T are all present, but in the wrong positions from the guess), and a guess of teal would result in "2 bulls, 1 cow" (since E and A are in the ...

  6. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    It is also possible to express a Sudoku as an integer linear programming problem. Such approaches get close to a solution quickly, and can then use branching towards the end. The simplex algorithm is able to solve proper Sudokus, indicating if the Sudoku is not valid (no solution). If there is more than one solution (non-proper Sudokus) the ...

  9. Purble Place - Wikipedia

    en.wikipedia.org/wiki/Purble_Place

    The beginner and intermediate levels are guessing games where after each move the computer tells the player which items were right, so there is little scope for deduction. At the advanced level the computer does not tell the player which specific items were right, reporting only the count of picks in the right color and position, and the count ...