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  2. Uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Uniform_memory_access

    Uniform memory access (UMA) is a shared memory architecture used in parallel computers.All the processors in the UMA model share the physical memory uniformly. In an UMA architecture, access time to a memory location is independent of which processor makes the request or which memory chip contains the transferred data.

  3. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory. To this ...

  4. Conventional memory - Wikipedia

    en.wikipedia.org/wiki/Conventional_memory

    The remaining 384 KB beyond the conventional memory area, called the upper memory area (UMA), was reserved for system use and optional devices. UMA was used for the ROM BIOS , additional read-only memory , BIOS extensions for fixed disk drives and video adapters, video adapter memory, and other memory-mapped input and output devices .

  5. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The monitor keeps displaying the currently received image until a new frame is presented to the video card's frame buffer then transmission of the new image starts immediately. This simple mechanism provides low monitor latency and a smooth, virtually stutter-free viewing experience, with reduced implementation complexity for the timing ...

  6. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Shadow buffer A synonym for shadow map. Shadow map A texture buffer holding depth values rendered in a separate render pass from the perspective of a lightsource, used in Shadow mapping; it is typically rendered onto other geometry in the main rendering pass. [29] Shadow volume One of the techniques of adding shadows to 3D scenes. Signed ...

  7. Upper memory area - Wikipedia

    en.wikipedia.org/wiki/Upper_memory_area

    In DOS memory management, the upper memory area (UMA) is the memory between the addresses of 640 KB and 1024 KB (0xA0000–0xFFFFF) in an IBM PC or compatible. IBM reserved the uppermost 384 KB of the 8088 CPU 's 1024 KB address space for BIOS ROM , Video BIOS , Option ROMs , video RAM, RAM on peripherals, memory-mapped I/O , and obsoleted ROM ...

  8. Non-uniform memory access - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_memory_access

    The motherboard of an HP Z820 workstation with two CPU sockets, each with their own set of eight DIMM slots surrounding the socket. Non-uniform memory access ( NUMA ) is a computer memory design used in multiprocessing , where the memory access time depends on the memory location relative to the processor.

  9. Unified Memory Access - Wikipedia

    en.wikipedia.org/wiki/Unified_Memory_Access

    Uniform Memory Access, a computer memory architecture used in parallel computers Unified Memory Architecture , a technology that allows a graphics processing unit to share system memory Topics referred to by the same term