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Sonic the Hedgehog 4: Episode I [a] is a 2010 platform game developed by Dimps, with assistance from Sonic Team, and published by Sega.It is a sequel to Sonic & Knuckles (1994), following Sonic as he sets out to stop a returning Doctor Eggman.
All WiiWare titles could be transferred to and/or purchased via Wii Mode on the Wii U console. The last officially released WiiWare title was the Crunchyroll app on October 15, 2015. [1] Nintendo discontinued the Wii Shop Channel on January 30, 2019, nearly a year after the purchase of Wii Points ended on March 26, 2018. [2] [3]
Sonic the Hedgehog 4: Episode II [a] is an episodic platform video game developed by Dimps with assistance from Sonic Team, and published digitally by Sega for the PlayStation 3, Xbox 360, iOS, Android, and Microsoft Windows in 2012, with ports to the Ouya and Nvidia Shield releasing in 2013.
The WiiWare service was officially launched in 2008: on March 25 in Japan, [8] on May 12 in North America, [9] and on May 20 in the PAL/UK regions. [10]In October 2007, Nintendo held a press conference in Japan revealing the first batch of major Japanese WiiWare games including My Pokémon Ranch, Dr. Mario Online Rx, and Square Enix's Final Fantasy Crystal Chronicles: My Life as a King. [11]
The list of GameCube games lists the GameCube games compatible with most models of the Wii, while the list of WiiWare games documents all of the smaller, digital only games released for the Wii. Any games originally released for other platforms that were re-released games under the Virtual Console banner are additionally documented at the List ...
Mega Man 4: Capcom: 2010-04-16 7 6 G Final Fantasy (600 Nintendo Points) Square Enix: 2010-05-07 3 0 PG Ufouria: The Saga: Sunsoft: 2010-07-02 3 0 G Shadow of the Ninja (600 Nintendo Points) Natsume Inc. 2010-07-09 12 6 PG Faxanadu: Hudson Soft: 2010-11-26 7 6 G S.C.A.T. (600 Nintendo Points) Natsume Inc. 2011-02-04 7 6 G Adventure Island II ...
This category includes articles that deal with WiiWare games for Nintendo's Wii video game console, available only through the Wii's eShop digital distribution storefront. The Wii's eShop's was discontinued on January 30, 2019, rendering the games in this category inaccessible after that point unless they were ported to other platforms.
Originally announced as a downloadable WiiWare game, but as development progressed, the game's filesize exceeded the small WiiWare game size limit, and was cancelled. The team briefly explored a physical retail release, but could not get support from publishers, who believed such a game would not do well at retail late into the Wii's lifespan.
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