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Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships.
Star Trek Game, the only game based on the original series to be released during the show's run, produced by Ideal Toys (1967) Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979)
Possibly the most popular of the mainframe games that appeared in Ahl's book was Star Trek. The game is a text-based computer game that puts the player in command of the Starship Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships.
October – Coin-operated games company For-Play Manufacturing in California releases Star Trek (1972) – a presumed clone of Nutting Associates’ Computer Space. [15] November – Atari Inc. releases their game Pong, shipping it to local distributors in the Northern California area. The game becomes a hit in the local area and launches Atari ...
The first edutainment game. Unnamed American football game [1] 1968 or before: Unknown: For the Dartmouth Time-Sharing System. One of "many games" in library of 500 programs. The Sumer Game: 1968: Doug Dyment: AKA Hamurabi: Highnoon: 1970: Christopher Gaylo: Baseball: 1971: Don Daglow: Oregon Trail: 1971: Don Rawitsch: Star Trek (strategy game ...
Pages in category "Mainframe games" The following 34 pages are in this category, out of 34 total. ... Space Travel (video game) Spacewar! Star Trek (1971 video game)
The holodeck is a facility designed to simulate reality by replicating a wide range of environments. It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager.
1971 is the first year of the commercial video game industry with the release of Computer Space by Nutting Associates and Galaxy Game by Mini-Computer Applications. The majority of digital games remained on mainframe computers and time-sharing networks, while an increasing number were demonstrated outside of traditional computing audiences.
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