Search results
Results from the WOW.Com Content Network
Miranda appears in Halo 2, Halo 3 and in the final chapter of Halo: The Cole Protocol. In Halo 2 she supports the Master Chief in his battles, and assists Sergeant Major Johnson and the Arbiter in stopping the activation of the Halo Array. In Halo 3, Keyes attempts a rescue of Johnson when he is captured by the Covenant to activate the Ark; she ...
Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service.
As Bungie had been making Halo 3: ODST and Halo: Reach at the same time, Martin O'Donnell had also been composing the soundtracks at the same time, but production for the music of Halo: Reach did not begin until after the release of Halo 3: ODST. The soundtrack was released on iTunes on September 15, 2010, and in a two-disc set on September 28 ...
Once the Halo 2: Anniversary project was green-lit, executive producer Dan Ayoub at 343 Industries reached out to Max Hoberman of Certain Affinity for assistance on the multiplayer component. [17] Hoberman originally designed Halo 2 ' s multiplayer and founded Certain Affinity after leaving Bungie in 2006.
Halo 3: ODST: September 22, 2009 [21] Stand-alone expansion for Halo 3, takes place between Halo 2 and Halo 3 [21] Does not feature the Master Chief as the main playable character but five Orbital Drop Shock Troopers instead [21] Originally known as Halo 3: Recon [22] Campaign on Disc 1, and all of Halo 3's Multiplayer on Disc 2. Halo: Reach
The Halo Graphic Novel is a graphic novel anthology of the military science fiction video game series Halo, published by Marvel Comics in partnership with Bungie. The Halo Graphic Novel was the series' first entry into the sequential art medium, and features aspects of the Halo universe which until then had not been discussed or seen in any medium.
Halo Legends had origins in the 2006 Marvel Comics tie-in, The Halo Graphic Novel; O'Connor said that the idea of an anime compilation existed for years before there was momentum for the project. [2] Wanting to tell smaller stories in a different format than video games and novels and in different art styles, O'Connor said that anime was a ...
The M12 Force Application Light Reconnaissance Vehicle, [1] nicknamed Warthog, is a fictional armoured fighting vehicle that appears in the Halo video game franchise. An anti-infantry military light utility vehicle with a rear-mounted weapon turret, it appears in most major Halo titles as a drivable vehicle.