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[4] [6] Space Invaders and several of its arcade sequels are often included in video game compilations released by Taito. It inspired numerous other games. [7] Many companies created clones that copied its gameplay, with more than a hundred Space Invaders clones released for various platforms by the early 1980s (such as Super Invader and TI ...
[135] [136] [137] Similarly in the United States, in Westchester County, New York, there was a controversial political debate in 1981 over a resolution to place age restrictions on Space Invaders and other arcade games, following complaints that schoolchildren wasted time and lunch money, and went to school late; the resolution drew national ...
The most successful arcade game companies of this era included Taito (which ushered in the golden age with the shooter game Space Invaders [4] and produced other successful arcade action games such as Gun Fight and Jungle King), Namco (the Japanese company that created Galaxian, Pac-Man, Pole Position and Dig Dug) and Atari (the company that ...
The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS (later called the Atari 2600) also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.
Space Invaders is a 1980 video game based on Taito's arcade game Space Invaders (1978) for the Atari 2600. [a] It was developed and released by Atari, Inc. and designed and developed by Rick Maurer. The game is based on the arcade game in which a player operates a laser cannon to shoot at incoming enemies from outer space.
Space Invaders Virtual Collection [a] is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy.It includes direct ports of the arcade game Space Invaders (1978) and its sequel Space Invaders Part II (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities.
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