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  2. Cash game - Wikipedia

    en.wikipedia.org/wiki/Cash_game

    While the terms "ring game" and "cash game" are often considered synonymous in common usage, opinion differs on the true definition of "ring game". For example, in the glossary of Doyle Brunson's Super System 2, a ring game is defined as "A game with a player in every seat, that is, a full game—as opposed to a shorthanded game". [4]

  3. Parrondo's paradox - Wikipedia

    en.wikipedia.org/wiki/Parrondo's_paradox

    A third example of Parrondo's paradox is drawn from the field of gambling. Consider playing two games, Game A and Game B with the following rules. For convenience, define to be our capital at time t, immediately before we play a game. Winning a game earns us $1 and losing requires us to surrender $1.

  4. Texas hold 'em - Wikipedia

    en.wikipedia.org/wiki/Texas_hold_'em

    In Texas hold 'em, as in all variants of poker, individuals compete for an amount of money or chips contributed by the players themselves (called the pot).Because the cards are dealt randomly and outside the control of the players, each player attempts to control the amount of money in the pot based on the hand they are holding, [2] and on their prediction as to what their opponents may be ...

  5. Martingale (betting system) - Wikipedia

    en.wikipedia.org/wiki/Martingale_(betting_system)

    In this example, the probability of losing the entire bankroll and being unable to continue the martingale is equal to the probability of 6 consecutive losses: (10/19) 6 = 2.1256%. The probability of winning is equal to 1 minus the probability of losing 6 times: 1 − (10/19) 6 = 97.8744%. The expected amount won is (1 × 0.978744) = 0.978744.

  6. Poker strategy - Wikipedia

    en.wikipedia.org/wiki/Poker_strategy

    The blinds and antes and limit structure of the game have a significant influence on poker strategy. For example, it is easier to manipulate pot odds in no-limit and pot-limit games than in limit games. In tournaments, as the size of the forced bets relative to the chip stacks grows, pressure is placed on players to play pots to avoid being ...

  7. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    For example, strategy A "pick door 1 then always stick with it" is dominated by the strategy B "pick door 2 then always switch after the host reveals a door": A wins when door 1 conceals the car, while B wins when either of the doors 1 or 3 conceals the car.

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  9. Ultimatum game - Wikipedia

    en.wikipedia.org/wiki/Ultimatum_game

    This would have two subgame perfect equilibria: (Proposer: S=0, Accepter: Accept), which is a weak equilibrium because the acceptor would be indifferent between their two possible strategies; and the strong (Proposer: S=1, Accepter: Accept if S>=1 and Reject if S=0). [3] The ultimatum game is also often modelled using a continuous strategy set.