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The Atari ST was born from the rivalry between home computer makers Atari, Inc. and Commodore International. Jay Miner, one of the designers of the custom chips in the Atari 2600 and Atari 8-bit computers, tried to convince Atari management to create a new chipset for a video game console and computer.
The Atari 8-bit computers, formally launched as the Atari Home Computer System, [4] are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. [5] The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites , smooth ...
Atari's TOS is usually run from ROM chips contained in the computer: Thus, before local hard drives were available in home computers, it was an almost instant-running OS. TOS booted off floppy disks in the very first STs, but only about half a year after the ST was introduced, all ST models started shipping with the latest version of TOS in ROM ...
Hatari is an open-source emulator of the Atari ST 16/32-bit computer system family. It emulates the Atari ST, Atari STe, Atari TT, and Atari Falcon computer series and some corresponding peripheral hardware like joysticks, mouse, midi, printer, serial and floppy and hard disks.
ST Writer is a word processor program for the Atari ST series of personal computers. It was introduced by Atari Corporation in 1985 along with the 520ST, the first machine in the ST family. It is a port of Atari's AtariWriter Plus from the earlier Atari 8-bit computers, matching it closely enough to share files across platforms unchanged ...
Ninja is a beat 'em up game developed by Sculptured Software and released by Mastertronic in 1986 for the Atari 8-bit computers, Commodore 64, and ZX Spectrum, then in 1987 for the Amstrad CPC, Amiga, Atari ST, and MS-DOS. [2] An arcade version of the game was released in 1987 for Mastertronic's Arcadia Systems which is based on Amiga hardware. [3]
STOS BASIC is a dialect of the BASIC programming language for the Atari ST personal computer. It was designed for creating games, but the set of high-level graphics and sound commands it offers is suitable for developing multimedia software without knowledge of the internals of the Atari ST.
Originally released for the Commodore 64 in 1985, it was ported to the Amiga, Apple II, Atari ST, Atari 8-bit computers, and MS-DOS. Atari Corporation published an Atari 7800 version in 1989. Gameplay