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A battalion-level turn-based strategy game set in Northern France Orly's Draw-A-Story: 1997 DOS, Mac, Win An edutainment game where the user draws pictures for inclusion in a story PlayMaker Football: 1989 DOS, Mac, Palm, Win An American football simulation: The Playroom: 1991 Ami, AppII, DOS, Mac An early childhood education system [7]
The Playroom is an educational video game published in 1989 for MS-DOS, Apple II, and Mac.The game was compatible with the TouchWindow utility. [3] It was ported to the Amiga and FM Towns computers in 1992 and 1994 respectively and then remade for Microsoft Windows and Macintosh in 1995.
Pages in category "Broderbund games" The following 82 pages are in this category, out of 82 total. ... The Playroom (1989 video game) Prince of Persia (1989 video ...
The Backyard is a video game created by Broderbund in 1993 for MS-DOS and Macintosh. It is a sequel to its predecessor The Playroom [3] and the third game of the "Early Learning Family" series. It was designed for ages 3 to 6 (preschool through first grade).
Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools.Broderbund is best known for the 8-bit video game hits Choplifter, Lode Runner, Karateka, and Prince of Persia (all of which originated on the Apple II), as well as The Print Shop—originally for printing signs and banners on dot matrix printers—and the Myst ...
Playroom, The: 1989 Broderbund: Broderbund Plundered Hearts: 1987 Infocom: Infocom Pole Position: 1983 Atari: Atarisoft: Pole Position II: 1988 Mindscape: Mindscape Police Quest: In Pursuit of the Death Angel: 1987, 1992 Sierra On-Line: Sierra On-Line Police Quest 2: The Vengeance: 1988 Sierra On-Line: Sierra On-Line Police Quest 3: The Kindred ...
The Treehouse is a point-and-click educational video game for MS-DOS and then ported to Mac and the FM Towns, with Windows versions arriving later. Following the success of The Playroom, Broderbund created The Treehouse, which provides more content and furthers the user's ability to explore. [3]
Arcade Game Construction Kit is a 1988 game creation system for making action video games. [1] [2] It was developed by Mike Livesay and published by Broderbund for the Commodore 64 on four floppy disks.
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