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  2. 10K resolution - Wikipedia

    en.wikipedia.org/wiki/10K_resolution

    This revision added support for 10240 × 4320, a 10K resolution with an aspect ratio of 64:27 (≈21:9), at up to 120 Hz. [ 2 ] On January 4, 2017, HDMI version 2.1 was officially announced, and was later released on November 28, 2017.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio). This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers.

  4. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Four times the resolution of 1080p. Requires a dual-link DVI, category 2 (high-speed) HDMI, DisplayPort or a single Thunderbolt link, and a reduced scan rate (up to 30 Hz); a DisplayPort 1.2 connection can support this resolution at 60 Hz, or 30 Hz in stereoscopic 3D. 3840×2160 (8,294k) 3840 2160 8,294,400 16:9 24 bpp DCI 4K

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The display panel can be updated at a speed between 0 Hz and 41 Hz (48 Hz for the IBM T221-DG5, -DGP, and IDTech MD22292B5). The refresh rate of the video signal can be higher than 41 Hz (or 48 Hz) but the monitor will not update the display any faster even if graphics card(s) do so. [citation needed]

  6. Multisync monitor - Wikipedia

    en.wikipedia.org/wiki/Multisync_monitor

    While stand-alone LCD monitors generally accept a wide range of horizontal scan rates, the majority of LCDs accept only 60 Hz to 75 Hz vertical scan rates. In recent years, LCD monitors designed for gaming have appeared on the market offering vertical scan rates of 120 Hz and up. [ 15 ]

  7. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    internally, display refreshed at input frame rate speed 60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker

  8. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    The TV is natively only capable of displaying 120 frames per second, and basic motion interpolation which inserts between 1 and 4 new frames between existing ones. Typically the only difference from a "120 Hz" TV in this case is the addition of a strobing backlight , which flickers on and off at 240 Hz, once after every 120 Hz frame.

  9. Flicker-free - Wikipedia

    en.wikipedia.org/wiki/Flicker-free

    Flicker-free is a term given to video displays, primarily cathode ray tubes, operating at a high refresh rate to reduce or eliminate the perception of screen flicker.For televisions, this involves operating at a 100 Hz or 120 Hz hertz field rate to eliminate flicker, compared to standard televisions that operate at 50 Hz (PAL, SÉCAM systems) or 60 Hz (), most simply done by displaying each ...

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