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  2. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Area of a cloth 4.5m × 2.5m = 11.25m 2; 4 ⁠ 1 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4Multiplication (often denoted by the cross symbol × , by the mid-line dot operator ⋅ , by juxtaposition, or, on computers, by an asterisk * ) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition ...

  3. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    As with the 2 × 2 complex representation above, complex numbers can again be produced by constraining the coefficients suitably; for example, as block diagonal matrices with two 2 × 2 blocks by setting c = d = 0. Each 4×4 matrix representation of quaternions corresponds to a multiplication table of unit quaternions.

  4. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5. As you would start on the number you are multiplying, when you multiply by 0, you stay on 0 (0 is external and so the arrows have no effect on 0, otherwise 0 is used as a link to create a perpetual cycle).

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    For 8-bit integers the table of quarter squares will have 2 9 −1=511 entries (one entry for the full range 0..510 of possible sums, the differences using only the first 256 entries in range 0..255) or 2 9 −1=511 entries (using for negative differences the technique of 2-complements and 9-bit masking, which avoids testing the sign of ...

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    These conventions exist to avoid notational ambiguity while allowing notation to remain brief. [4] Where it is desired to override the precedence conventions, or even simply to emphasize them, parentheses ( ) can be used. For example, (2 + 3) × 4 = 20 forces addition to precede multiplication, while (3 + 5) 2 = 64 forces addition to precede ...

  7. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

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