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  2. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Up to EAX 2.0, the technology was based around the effects engine aboard the E-mu 10K1 on Creative Technology's and the Maestro2 on ESS1968 chipset driven sound cards. The hardware accelerated effects engine is an E-mu FX8010 DSP integrated into the Creative Technology's audio chip and was historically used to enhance MIDI output by adding ...

  3. Microsoft HoloLens - Wikipedia

    en.wikipedia.org/wiki/Microsoft_HoloLens

    The speakers, competing against typical sound systems, do not obstruct external sounds, allowing the user to hear virtual sounds, along with the environment. [15] Using head-related transfer functions , the HoloLens generates binaural audio, which can simulate spatial effects; meaning the user, virtually, can perceive and locate a sound, as ...

  4. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers. [ 105 ] [ 106 ] There are usually one to several lead programmers , [ 107 ] who implement the game's starting codebase and overview future development and ...

  6. Game Gadget - Wikipedia

    en.wikipedia.org/wiki/Game_Gadget

    The Game Gadget ran an operating system based on Linux. [10] A free official SDK was available. [6] Officially supported development technologies included SDL, C, C++, Python 2.7, Ruby, and Lua. [6] Officially licensed Sega Mega Drive games were run with a version of the PicoDrive emulator. [3]

  7. THX - Wikipedia

    en.wikipedia.org/wiki/THX

    THX introduced Spatial Audio in 2018, a new positional audio solution for an immersive 360-degree sound experience through headphones and speakers. [31] The technology was used on the Kraken gaming headset for simulated 7.1 surround sound. These headphones were included with a Spatial Audio app. This would be later used on Windows 10 devices. [32]

  8. Failed ATM robbers crash truck into Walgreens storefront ...

    www.aol.com/news/failed-atm-robbers-crash-truck...

    The attempted robbery took place just before 5 a.m. on Dec. 9, according to ABC News' Washington affiliate KOMO. It involved a flatbed truck backing into and shattering the front windows of the ...

  9. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]