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Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars.
Mova Contour is a multi-camera high resolution facial capture system originally developed by former Apple Computer engineer Steve Perlman. [1] It records surfaces (specifically of actors' faces) digitally, by using fluorescent makeup and stereo triangulation, allowing for very detailed digitization and manipulation.
The generation of facial animation data can be approached in different ways: 1.) marker-based motion capture on points or marks on the face of a performer, 2.) markerless motion capture techniques using different type of cameras, 3.) audio-driven techniques, and 4.) keyframe animation. Motion capture uses cameras placed around a subject. The ...
Facial recognition software at a US airport Automatic ticket gate with face recognition system in Osaka Metro Morinomiya Station. A facial recognition system [1] is a technology potentially capable of matching a human face from a digital image or a video frame against a database of faces.
Windows Camera is an image and video capture utility included with the most recent versions of Windows and its mobile counterpart. It has been around on Windows-based mobile devices since camera hardware was included on those devices and was introduced on Windows PCs with Windows 8, providing users for the first time a first-party built-in camera that could interact with webcam hardware. [4]
Face detection is a computer technology being used in a variety of applications that identifies human faces in digital images. [1] Face detection also refers to the psychological process by which humans locate and attend to faces in a visual scene.
Document cameras capture the whole document or object in one step, usually instantly. Typically, documents are placed on a flat surface, such as an office desk, underneath the capture area of the document camera. The process of whole-surface-at-once capturing has the benefit of increasing reaction time for the workflow of scanning.
GestureTek's gesture interface applications include multi-touch and 3D camera tracking. GestureTek's multi-touch technology powers the multi-touch table in Melbourne's Eureka Tower . [ 8 ] A GestureTek multi-touch table with object recognition is found at the New York City Visitors Center. [ 9 ]