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  2. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "dot crawl", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized.

  3. List of films with high frame rates - Wikipedia

    en.wikipedia.org/wiki/List_of_films_with_high...

    Shot on digital video in interlaced 60 fps, with some scenes shot on 35 mm movie film in 24 fps. Shown in cinemas in 24 fps and in interlaced 60 fps with 24 fps segments on DVD and Blu-ray. 1999 The Blair Witch Project: Daniel Myrick, Eduardo Sanchez: English Shot on Hi8 in interlaced 60 fps, with some scenes shot on 16 mm film in 24 fps. Shown ...

  4. High frame rate - Wikipedia

    en.wikipedia.org/wiki/High_frame_rate

    In early cinema history, there was no standard frame rate established. Thomas Edison's early films were shot at 40 fps, while the Lumière Brothers used 16 fps. This had to do with a combination of the use of a hand crank rather than a motor, which created variable frame rates because of the inconsistency of the cranking of the film through the camera.

  5. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]

  6. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...

  7. Ultra-high-definition television - Wikipedia

    en.wikipedia.org/wiki/Ultra-high-definition...

    In April 2012, Panasonic, in collaboration with NHK announced a 145 in (370 cm) display (7680 × 4320 at 60 fps), which has 33.2 million 0.417 mm square pixels. [ 48 ] In April 2012, the four major South Korean terrestrial broadcasters ( KBS , MBC, SBS, and EBS) announced that in the future, they would begin test broadcasts of UHDTV on channel ...

  8. High-motion - Wikipedia

    en.wikipedia.org/wiki/High-motion

    GoPro, Sony and other action camera competitors record video at 1080p and 2.7k at 120 fps, 720p and 1080p at 240 fps, and 4k at 60 fps. Although the video formats were designed for slowing down in post-production, the cameras generally record very high frame rates [ 7 ] in high definition with generally clear audio.

  9. Camcorder - Wikipedia

    en.wikipedia.org/wiki/Camcorder

    In CES (January) 2014, Sony announced the second consumer/low-end professional ("prosumer") camcorder Sony FDR-AX100 with a 1" 20.9MP sensor able to shoot 4K video in 3840x2160 pixels 30fps or 24fps in the XAVC-S format; in standard HD the camcorder can also deliver 60fps. When using the traditional format AVCHD, the camcorder supports 5.1 ...