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  2. Category:Animated human characters - Wikipedia

    en.wikipedia.org/wiki/Category:Animated_human...

    Hana Abadeer. Agent J. Agent K. Adrien Agreste. Aladdin (Disney character) Alice the Goon. Queen Amaya. Archie Andrews. Sterling Archer.

  3. William Fetter - Wikipedia

    en.wikipedia.org/wiki/William_Fetter

    2. William Fetter, also known as William Alan Fetter or Bill Fetter (March 14, 1928 – June 23, 2002), was an American graphic designer and pioneer in the field of computer graphics. He explored the perspective fundamentals of computer animation of a human figure from 1960 on and was the first to create a human figure as a 3D model. [1]

  4. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    e. Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer ...

  5. Betty Boop - Wikipedia

    en.wikipedia.org/wiki/Betty_Boop

    Betty Boop is an animated cartoon character designed by Grim Natwick at the request of Dave Fleischer. [a][6][7][8] She originally appeared in the Talkartoon and Betty Boop film series, which were produced by Fleischer Studios and released by Paramount Pictures. She was featured in 90 theatrical cartoons between 1930 and 1939. [9]

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

  7. Digital puppetry - Wikipedia

    en.wikipedia.org/wiki/Digital_puppetry

    Digital puppetry. Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre .

  8. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

  9. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil" (or a mouse). Character animators breathe life in their characters, creating ...

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