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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  4. USC Interactive Media & Games Division - Wikipedia

    en.wikipedia.org/wiki/USC_Interactive_Media...

    The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.

  5. Jesse Schell - Wikipedia

    en.wikipedia.org/wiki/Jesse_Schell

    Jesse N. Schell (born June 13, 1970) is an American video game designer and author, as well as the CEO of Schell Games, [2] and a distinguished professor of the practice of entertainment technology at CMU's Entertainment Technology Center (ETC), a joint master's program between the College of Fine Arts and School of Computer Science in Pittsburgh, Pennsylvania.

  6. Richard Bartle - Wikipedia

    en.wikipedia.org/wiki/Richard_Bartle

    Richard Allan Bartle FBCS FRSA (born 10 January 1960) is a British writer, professor and game researcher [1] in the massively multiplayer online game industry. [ 2 ] [ 3 ] He co-created MUD1 (the first MUD ) in 1978, and is the author of the 2003 book Designing Virtual Worlds .

  7. Tracy Fullerton - Wikipedia

    en.wikipedia.org/wiki/Tracy_Fullerton

    Website. www.tracyfullerton.com. Tracy Fullerton (born June 21, 1965) is an American game designer, educator and writer, best known for Walden, a game (2017). She is a Professor in the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC.

  8. Marc LeBlanc - Wikipedia

    en.wikipedia.org/wiki/Marc_LeBlanc

    Marc "Mahk" LeBlanc is an educator and designer of video games.. LeBlanc attended MIT where he received a B.S. and M.S. in Computer Science.. Through his work with Looking Glass Studios, LeBlanc contributed to a number of important video game titles including Ultima Underworld II, System Shock, Flight Unlimited, Terra Nova, and Thief.

  9. Raph Koster - Wikipedia

    en.wikipedia.org/wiki/Raph_Koster

    David Koster. Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online [1] and the creative director behind Star Wars Galaxies. [2] From 2006 until 2013 he worked as the founder and ...