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  2. Edge-preserving smoothing - Wikipedia

    en.wikipedia.org/wiki/Edge-preserving_smoothing

    Edge-preserving filters are designed to automatically limit the smoothing at “edges” in images measured, e.g., by high gradient magnitudes. For example, the motivation for anisotropic diffusion (also called nonuniform or variable conductance diffusion) is that a Gaussian smoothed image is a single time slice of the solution to the heat ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail. Unfortunately due to the standardized size of 218x80 pixels, the "Wiki" image cannot use HQ4x or ...

  4. Image geometry correction - Wikipedia

    en.wikipedia.org/wiki/Image_geometry_correction

    Image Geometry Correction (often referred to as Image Warping) is the process of digitally manipulating image data such that the image’s projection precisely matches a specific projection surface or shape. [ 1] Image geometry correction compensates for the distortion created by off-axis projector or screen placement or non-flat screen surface ...

  5. Edge detection - Wikipedia

    en.wikipedia.org/wiki/Edge_detection

    e. Edge detection includes a variety of mathematical methods that aim at identifying edges, defined as curves in a digital image at which the image brightness changes sharply or, more formally, has discontinuities. The same problem of finding discontinuities in one-dimensional signals is known as step detection and the problem of finding signal ...

  6. Unsharp masking - Wikipedia

    en.wikipedia.org/wiki/Unsharp_masking

    Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The unsharp mask is then combined with the original ...

  7. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    Perspective distortion. Simulation showing how adjusting the angle of view of a camera, while varying the camera's distance and keeping the object in frame, results in vastly differing images. At narrow angles and long distances, light rays are nearly parallel, resulting in a "flattened" image. At wide angles and short distances, objects appear ...

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