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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Ariel Castro (July 10, 1960 – September 3, 2013) was born in Duey, Yauco, Puerto Rico, the son of Pedro Castro and Lillian Rodriguez. [11] His parents divorced when he was a child, and he moved to the contiguous United States with his mother and three biological siblings.