enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  3. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    A class template provides a specification for generating classes based on parameters. Class templates are generally used to implement containers. A class template is instantiated by passing a given set of types to it as template arguments. [5] The C++ Standard Library contains many class templates, in particular the containers adapted from the ...

  4. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Example implementation of expression templates : An example implementation of expression templates looks like the following. A base class VecExpression represents any vector-valued expression. It is templated on the actual expression type E to be implemented, per the curiously recurring template pattern.

  5. Barton–Nackman trick - Wikipedia

    en.wikipedia.org/wiki/Barton–Nackman_trick

    // A class template to express an equality comparison interface. template < typename T > class equal_comparable {friend bool operator == (T const & a, T const & b) {return a. equal_to (b);} friend bool operator!= (T const & a, T const & b) {return! a. equal_to (b);}}; // Class value_type wants to have == and !=, so it derives from // equal_comparable with itself as argument (which is the CRTP ...

  6. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Policy-based design, also known as policy-based class design or policy-based programming, is the term used in Modern C++ Design for a design approach based on an idiom for C++ known as policies. It has been described as a compile-time variant of the strategy pattern, and has connections with C++ template metaprogramming.

  7. Partial template specialization - Wikipedia

    en.wikipedia.org/wiki/Partial_template...

    Class templates are really meta-classes: they are partial abstract data types that provide instructions to the compiler on how to create classes with the proper data members. For example, the C++ standard containers are class templates. When a programmer uses a vector, one instantiates it with a specific data type, for example, int, string or ...

  8. Class hierarchy - Wikipedia

    en.wikipedia.org/wiki/Class_hierarchy

    In object-oriented programming, a class is a template that defines the state and behavior common to objects of a certain kind. A class can be defined in terms of other classes. [1] The concept of class hierarchy in computer science is very similar to taxonomy, the classifications of species.

  9. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.