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Halflings have long been one of the playable humanoid races in Dungeons & Dragons (D&D), [2] starting with the original 1974 Men & Magic, [5] where the term hobbit was used. [2] Later editions of the original D&D box set began using the name halfling as an alternative to hobbit [6] for legal reasons. [7]
The half-elf appeared as a character race in the second edition Player's Handbook (1989). [8] The half-elf also appeared in the Monstrous Compendium Volume One (1989), [9] and Monstrous Manual (1993). Options for the half-elf character race were presented in Player's Option: Skills & Powers (1995).
This is a list of fictional characters from the Dark Sun campaign setting for the Dungeons & Dragons fantasy role-playing game. Most of these characters have appeared in the multiple Dark Sun source books or novels. Many have some magical abilities
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
The second version of the Dungeons & Dragons Basic Set combines the idea of race and class; non-human races do not have classes. Hence, a character might be a (human) Cleric or else simply an "Elf" or "Dwarf". The Basic Set presented four human classes: Cleric, Fighter, Magic User, and Thief, and three demi-human classes: Dwarf, Elf, and Halfling.
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Dungeons & Dragons: Bloodthirsty humanoid hyenas that devoutly worship a demon lord. Gnomes: Dungeons & Dragons: Gnomes are generally human in look, albeit roughly a foot shorter. They tend to have prominent noses. Gnomes tend towards tinkering and mining. Goblins: Dungeons & Dragons: Goblins are short, generally green to brown skinned humanoids.
For example, in some editions of Dungeons & Dragons the player rolls 4d6 and adds the highest three numbers to generate an ability score (attribute value) from 3 to 18. In the first editions of the Stormbringer role playing game, the character's race and class both are determined by rolling 1d100 and looking up the result in the appropriate table.