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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  4. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Unless a 3D model is intended to be a solid color, it must be painted with "textures" for realism. A bone/joint animation system is set up to deform the CGI model (e.g., to make a humanoid model walk). In a process known as rigging, the virtual marionette is given various controllers and handles for controlling movement.

  5. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    For example, Autodesk Maya 3D authoring tools embed the Maya Embedded Language, or Blender which uses Python to fill this role. Some other types of applications that need faster feature addition or tweak-and-run cycles (e.g. game engines) also use an embedded language. During the development, this allows them to prototype features faster and ...

  6. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    ZBrush is used for creating "high-resolution" models (ie. models that reach 40+ million polygons) for use in movies, games, and animations, by companies ranging from ILM [1] [2] and Weta Digital, [3] to Epic Games and Electronic Arts. [4] ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models.

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    In generating realistic models, it is essential to accurately register acquired 3D data; usually, a camera is used for modeling small objects at a short distance. Desktop-based virtual reality involves displaying a 3D virtual world on a regular desktop display without use of any specialized VR positional tracking equipment.

  8. 3D scanning - Wikipedia

    en.wikipedia.org/wiki/3D_scanning

    3D scanners are used by the entertainment industry to create digital 3D models for movies, video games and leisure purposes. [64] They are heavily utilized in virtual cinematography. In cases where a real-world equivalent of a model exists, it is much faster to scan the real-world object than to manually create a model using 3D modeling software.

  9. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. [3] It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform.